Wednesday
Following ubiquitous computers, networks, information, services, etc.,
is a road towards a smart world (SW) created on both cyberspaces and
real spaces. It is mainly characterized by ubiquitous intelligence
(UI)
or computational intelligence pervasions in the physical world
filled with ubiquitous intelligent or smart things, which are capable
of computing, communicating, and behaving smartly with some intelligence.
One of the profound implications of such ubiquitous smart things is that
various kinds and levels of intelligence will result in ubiquitous
existence residing in everyday objects, environments, systems and even
ourselves, and possibly being extended from man-made to natural things.
The ubicomp or percomp can be regarded, in a sense, as the computing of
all these intelligent/smart u-things, which are essential elements and
components of the smart world.
A smart thing can be endowed with different levels of intelligence from
low to high, and may be context-aware, active, interactive, reactive,
proactive, assistive, adaptive, automated, sentient, perceptual, cognitive,
autonomic and/or thinking. The intelligent/smart things have become an
emerging research field covering many disciplines. A series of grand
challenges exist to move from the ubiquitous world with universal services
of any means/place/time to the smart world with trustworthy services in
the right means/place/time. This symposium of UISW2005, as a successor
of the 1st International Workshop on Ubiquitous Smart Worlds (USW2005)
held at Taipei in March, offers a forum for researchers to exchange ideas
and experiences in developing intelligent/smart objects, environments
and systems as well as discuss personal and social issues faced by the
ubiquitous intelligence and smart worlds.
Topics of interest include but are not limited to the following:
1. Intelligent/Smart Objects
* Electronic Label, Card, E-Tag and RFID
* Embedded Chips, Sensor & Actuator
* MEMS, NEMS, Mote & Biometric Device
* Everyday Goods, Artifacts, Robot, etc.
* Smart Appliance and Wearable Device
* Material, Textile, Cloth, Furniture, etc.
* Emerging Intelligent/Smart Objects
* Embedded Software and Agents
2. Intelligent/Smart Environments
* Room, Home, Office, Laboratory, etc.
* Building, Library, School, Campus, etc.
* Shop, Clinic, Hospital and Health Care
* Street, Yard, Park, Ground, City, etc.
* Vehicle, Road, Traffic & Transportation
* Land, Pool, Space and Hyperspace
* Learning, Sport, Entertainment, etc.
* Novel Intelligent/Smart Applications
3. Intelligent/Smart Systems
* Sensor, Ad Hoc & Intelligent Network
* Knowledge Representation and Ontology
* Wearable, Personal and Body Area Systems
* OS, Middleware and Intelligent Association
* Intelligent Service Architecture, Grid & Mesh
* Massive Agents, Amor